/*
    WiFiUdp.h - Library for Arduino Wifi shield.
    Copyright (c) 2011-2014 Arduino LLC.  All right reserved.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Modified by Ivan Grokhotkov, January 2015 - esp8266 support
*/

#pragma once

#include <Udp.h>
#include <include/slist.h>

#define UDP_TX_PACKET_MAX_SIZE 8192

class UdpContext;

class WiFiUDP : public UDP, public SList<WiFiUDP> {
private:
    UdpContext* _ctx;

public:
    WiFiUDP();  // Constructor
    WiFiUDP(const WiFiUDP& other);
    WiFiUDP& operator=(const WiFiUDP& rhs);
    virtual ~WiFiUDP();

    operator bool() const {
        return _ctx != 0;
    }

    // initialize, start listening on specified port.
    // Returns 1 if successful, 0 if there are no sockets available to use
    virtual uint8_t begin(uint16_t port) override;
    // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 if there are no sockets available to use
    virtual uint8_t beginMulticast(IPAddress, uint16_t) override;

    // Finish with the UDP connection
    virtual void stop() override;
    // join a multicast group and listen on the given port
    uint8_t beginMulticast(IPAddress interfaceAddr, IPAddress multicast, uint16_t port);

    // Sending UDP packets

    // Start building up a packet to send to the remote host specific in ip and port
    // Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
    int beginPacket(IPAddress ip, uint16_t port) override;
    // Start building up a packet to send to the remote host specific in host and port
    // Returns 1 if successful, 0 if there was a problem resolving the hostname or port
    int beginPacket(const char *host, uint16_t port) override;
    // Start building up a packet to send to the multicast address
    // multicastAddress - multicast address to send to
    // interfaceAddress - the local IP address of the interface that should be used
    //                    use WiFi.localIP() or WiFi.softAPIP() depending on the interface you need
    // ttl              - multicast packet TTL (default is 1)
    // Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
    virtual int beginPacketMulticast(IPAddress multicastAddress,
                                     uint16_t port,
                                     IPAddress interfaceAddress,
                                     int ttl = 1);
    // Finish off this packet and send it
    // Returns 1 if the packet was sent successfully, 0 if there was an error
    int endPacket() override;
    // Write a single byte into the packet
    size_t write(uint8_t) override;
    // Write size bytes from buffer into the packet
    size_t write(const uint8_t *buffer, size_t size) override;

    using Print::write;

    // Start processing the next available incoming packet
    // Returns the size of the packet in bytes, or 0 if no packets are available
    int parsePacket() override;
    // Number of bytes remaining in the current packet
    int available() override;
    // Read a single byte from the current packet
    int read() override;
    // Read up to len bytes from the current packet and place them into buffer
    // Returns the number of bytes read, or 0 if none are available
    int read(unsigned char* buffer, size_t len) override;
    // Read up to len characters from the current packet and place them into buffer
    // Returns the number of characters read, or 0 if none are available
    int read(char* buffer, size_t len) override {
        return read((unsigned char*)buffer, len);
    };
    // Return the next byte from the current packet without moving on to the next byte
    int peek() override;
    void flush() override;	// wait for all outgoing characters to be sent, output buffer is empty after this call

    // Return the IP address of the host who sent the current incoming packet
    IPAddress remoteIP() override;
    // Return the port of the host who sent the current incoming packet
    uint16_t remotePort() override;
    // Return the destination address for incoming packets,
    // useful to distinguish multicast and ordinary packets
    IPAddress destinationIP() const;
    // Return the local port for outgoing packets
    uint16_t localPort() const;

    static void stopAll();
    static void stopAllExcept(WiFiUDP * exC);

private:
    bool _multicast;
};
